This site is a collection of information on a problem with Half-Life 2 that has plagued many players of this otherwise excellent game. This problem is characterized by a sudden massive drop in frame rate when turning corners or moving into new areas of the game. These drops are usually accompanied by looping or stuttering sound during the frame rate drop which is how most people become aware of the problem. Aside from these isolated drops in frame rate, the game is otherwise perfectly smooth. These sudden drops kill the immersion and lead to a very frustrating experience. Below you will find additional details on this problem, some theories, and all responses from Valve on this problem.

Update From Valve (Dec. 2, 2004, 3:18 a.m. UTC)
A reader sent in the following email that he received from Yahn Bernier at Valve:
We're still looking at a few things, I'm not sure if all of the stuff went out on the 30th update. It's the #1 issue we're investigating and we expect to roll out something as soon as we have it and it's tested.

Thanks for your patience,


Contact Me

Mark McWilliams